Work with me

One mobile app.
A separate Mac path.

Build for iPhone, iPad or both in one adaptive app. Add a Mac app when the desktop workflow deserves its own scope.

iPhone + iPadMac

Shape your project

Find the right starting point.

Choose the work, then the app family. Prices follow the actual delivery scope.

01 What do you need?
02 Which app family?

Select mobile, Mac or both. iPhone and iPad share one mobile product; Mac is a separate desktop build and release path.

Your route appears here.

Choose a job and at least one app family to see the scope and price.

Existing apps

Release the app you have.

Fixed packages start with a buildable, distribution-compatible app. Mobile and Mac have different delivery work and prices.

App Store and internal TestFlight

Store milestoneiPhone / iPadMac App Store
Internal TestFlightA build installed by your App Store Connect team.$400$500
Public App Store submissionStore listing, upload and one App Review submission.$600$700

Internal TestFlight is for your App Store Connect team. Public submission includes a TestFlight installation check, required listing materials and one App Review submission after your approval. Store updates use that same distribution path.

Mac direct download

Direct-release packageMac
First releaseOne complete, installable release.$800
Release + update setupA release and one tested update path.$1,200
Automated releasesA release and a repeatable build workflow.$1,800

Mobile is one eligible iOS target. iPhone, iPad or both use one Store package when that target already supports the selected devices.

Mac direct includes Developer ID signing, notarization and an installable download. The update and automation packages add work specific to a direct channel. For the same Mac app in both channels, add $250 for internal TestFlight or $400 for public App Store submission to the direct price.

One agreed release issue: $300. A more involved bounded repair is $600 only when inspection justifies it. A routine update of an already working channel is scoped separately from these setup packages.

Separate Mac and mobile targets add their release package totals. Major compatibility changes, new features and Apple approval are outside the fixed release scope.

New apps

Price the product you’re building.

These are starting prices for a bounded native app. The final fixed total follows the feature list, supported screens and acceptance checks.

iPhone / iPad app

One mobile product, built for either screen or both.

ScopeOne screenBoth screens
Small appFrom $3,000From $3,300
Full appFrom $6,000From $6,600
Standard appFrom $10,000From $11,000
Connected appFrom $15,000From $16,500

Both-screen starting prices include a modest allowance for adaptive layout, assets and tests. A tablet-specific workflow beyond that shared app is scoped separately.

Mac app

A desktop workflow and distribution path scoped on their own.

ScopeMac starting price
Small appFrom $4,000
Full appFrom $8,000
Standard appFrom $14,000
Connected appFrom $20,000

Mac and mobile work can share suitable logic, but the desktop interface, integration and release need a separate written scope. A combined project gets one reviewed quote.

Starting prices cover the stated baseline. The final fixed total follows your agreed scope; backend operation, complex purchases and client-owned charges are scoped separately.

How I work

Clear scope.
Working result.

Agree the job

We define the mobile and/or Mac product, supported devices, deliverables, exclusions and acceptance checks before work starts. The configurator is a guide, not an automatic contract.

Build and verify

New apps move through three to five working milestones. Release work includes the checks specific to its distribution channel.

Hand it over

You receive the agreed source, release artifacts and build instructions. Two adjustment rounds per milestone and a thirty-day defect warranty are included. Client-owned developer membership, hosting and third-party charges are separate.

Read the service terms

Tell me what you want to make.

Start with one mobile app, a Mac app or both. I’ll turn it into a clear, written scope.

Discuss your project